This will avoid the typical – and not pleasant – situation seen in other games, where you have to wait several months for a new expansion to come out and with it the necessary adjustments to prevent players from abusing certain cards with too much power.
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Knowing how to play them and, above all, getting their maximum potential out of them will be basic and will allow you to radically change the course of the game.Īll this brings us to a very important factor: updates and what Riot calls “active service.” The developers plan is to update the cards every month (or even earlier, if necessary) to avoid meta stagnation and certain cards or combinations breaking the playable balance.
![fantasian walkthrough fantasian walkthrough](https://cdn.staticneo.com/ew/6/6b/FN_058.jpg)
of Legends (Teemo, for example, sent poisonous mushrooms to the opponent’s deck). Another interesting detail is that the Champions cards, ultimately the most powerful in the game, evolve and level up throughout the game, if we meet certain conditions, allowing the use of special mechanics that are inspired by their version of League. resolution of them, with which to reinforce our units or put various trips to the rival. There is also a fairly worked and intuitive mana management system (with the possibility of saving a small number of points for the next turn), which defines the cards that we can use in each round and allows the use of spells before the phase. It is something difficult to explain and that, oddly enough, I would compare with a dialogue, but the truth is that as a mechanic it is perfectly understood in a few minutes, it provides enormous dynamism and not only makes the games faster and more entertaining, but are also more tense and strategic.
![fantasian walkthrough fantasian walkthrough](https://www.digitaltq.com/images/uploads/fantasian/guard_pod.png)
When using a card, the rival can use the other (within, of course, the corresponding action) and so on until both pass their turn and the round resolution phase is entered, where the final disposition on the board defines the Outcome. The first factor that surprised me and that is different from other similar titles is that obviously the players alternate attacking and defending / blocking in consecutive rounds, but each round takes several turns (a system that Riot has called “Active Round System “). But saying it is one thing, and achieving it is quite another. The objective of the games, which last approximately a quarter of an hour, is to destroy the twenty life points of our opponent’s Nexus. These cards are divided into six regions (Demacia, Freljord, Ionia, Piltover and Zaun, Noxus and Shadow Islands) with their own characteristics, in each region there are four Champions, twenty-four in total (all of them old LoL acquaintances, such as Teemo, Draven, Tryndamere, or Elise), and each deck can combine two different regions. Legends of Runeterra will have, in its first incarnation, three hundred and eighteen cards with which we will form our decks, made up of forty of them. Let’s start with the numbers and the most basic facts.
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Legends of Runeterra is tremendously addictive and already shows in its first Preview Patch a solidity and good manners that other games took a long time to reach after their final launch. Not surprisingly, they have been working on this project for more than three years, polishing it little by little with a team of enthusiasts of the genre, and after playing more than four hours with it and chatting with those in charge, it is clear that they have a rough diamond in their hands.
![fantasian walkthrough fantasian walkthrough](https://i.ytimg.com/vi/0jOJNxxwuZ8/maxresdefault.jpg)
At Riot they are optimistic, but also very cautious: they know that they are a little late, but they believe that their commitment to a title that delves into depth without neglecting accessibility may succeed. The bet is risky, because we are talking about a genre in which there is already a very consolidated competition in titles such as Hearthstone or Magic: The Gathering Arena, and in which even Valve has hit a good bump with the ill-fated Artifact. A couple of weeks ago we were in their Dublin offices testing that latest project, titled Legends of Runeterra, and we returned to Spain convinced that we are facing one of the great surprises for 2020. But that has changed: Teamfight Tactics swept the fledgling Auto Battlers market after its launch last June, and last night Riot celebrated its 10th anniversary in style by announcing, among other things, a fighting game, a competitive shooter and a card game set in the LoL universe. Yes, that game is League of Legends, one of the biggest phenomena in the industry over the last decade, but it is still a single game.
![fantasian walkthrough fantasian walkthrough](https://cdn.staticneo.com/ew/3/38/FN_038.jpg)
For ten years Riot Games has been a single game company.